1610 is the superior aspect ratio, been using it for almost 2 decades and I never had any issue with any game. 16:9 is for movie theaters. The movie industry hijacked the display production and also 16:9 is smaller so more panels could be produced, but it is objectively worse from the distance you look at it.
Thekey difference between these two movements is that with black bars, the proportions in the image are preserved. That is, a player model, for example, will occupy the same space on the screen for those who play on 4×3 and 16×9 alike. Contrariwise, in case the picture is stretched, the characters become wider, along with the rest of the image.
Unfortunatelymost of them are 16:9, 16:10 looks much better, but as it is more expensive to make (larger area for same diagonal size) manufacturers forced 16:9. 3. Roenie • 4 yr. ago. All of them are 16:9 which is generally preferable as in-game that aspect ratio allows you to see more of the environment to the sides.
219 is amazing for productivity and doubles well at gaming/movies. 16:9 is a little off for me for productivity though. Reply reply More replies. PyroKnight I went from a 16:10 1680 x 1050 vertical monitor to a 16:9 1920 x 1080 one and the difference wasn't too big, although once I swap in one of my 1440p monitors I'd expect a nice boost.
Ip offers the best performance and is the best budget solution; 1440p provides the best balance between performance and visuals; 2160p offers the best visuals, but few high-end GPUs can handle it. If you want good graphics, the resolution is arguably the most critical graphics setting for you in any game’s options menu.
Ultrawide3440x1440 21:9. Widescreen 2560x1440 16:9. GPU: Gigabyte GeForce RTX 3060 Ti GAMING OC 8GB GDDR6. CPU: Intel Core i7-8700K 4.4GHz, Hexa Core, 12
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27 16:9 is a bit wider than 27" 16:10 So you can measure 3 more diagonal inches from your 24" and add a bit of width. Or here you have the exact measurements: Best iPhone Game Updates: ‘Honkai: Star Rail’,
Well today since 16:9 has become the standard due to TVs and the panels are dirt cheap, 16:10 are more exclusive / less produced and tend to be higher quality panels. The price is also thereafter. Although you can't go wrong with either because a
Nodiscernible issue with using 16:10 vs :9 for gaming or movies. Selection is pretty much limited to 24" and 30" panels, at 1920x1200 or 2560x1600. Most 16:10
Theguy I got my Odyssey G9 from has gone back to 32" 16:9, but i believe he is going back to dual or triple monitors. I'm in the same boat. I'm still using a 29" 21:9 2560x1080@75Hz (FreeSync OC) ultrawide. I play a big variety of games, from old to new, from tactical slow paced games to competitive shooters.
Reviewunit provided by Dell. The Dell XPS 13 9300 is unique in that it's currently one of the only (if not the only) Windows subnotebook clamshell with a 16:10 4K UHD touchscreen. If you're
1610 vs 16:9 monitors for gaming, productivity and entertainment Hardware I sincerely hope that this post does not get taken down, but I posted in r/Monitors 3 separate times,
Itsgenerally accepted that 16:9 is the "best" if all you're concerned about is gaming since it gives you the widest FOV (shows more of the game world) in games that properly implement widescreen (pretty much every new game does this but there are exceptions for which you can always turn to the widescreengaming forum).
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16 9 vs 16 10 gaming